Cyberpunk City
  • Welcome to Cyberpunk City Whitepaper! 🚀
  • Getting Started
    • Executive Summary
      • Story
      • Genre & Setting
      • Unique Selling Point
  • Game
    • Gameplay & Core Mechanics
      • Battle Royale Mode
      • Map & Environment Design
      • Operators
      • Chip Collection & Team Support Mechanics
    • In-Game Objectives & Rewards
      • Dynamic In-Game Objectives
      • Node Boxes and Airdrop System
      • Reward Structure
    • Customization & Progression Systems
      • Operator Customization
      • Loadouts and Tactical Gear
      • Battle Pass System
      • Progression and Skill-Based Advancement
      • Marketplace and Trading of In-Game Assets
  • Blockchain
    • Marketplace & NFT Integration
      • In-Game Marketplace
      • NFT Integration
      • Economic Value and Real-World Impact
    • Blockchain and Web3 Integration
      • Why Solana?
      • True Ownership of Digital Assets
      • CYB Token Economy
      • Web3 Features and Community Engagement
      • Security and Fair Play in Web3 Gaming
    • Tokenomics & Revenue Model
      • CYB Token Distribution
      • Vesting Schedules
      • Revenue Streams
      • Economic Sustainability and CYB Utility
    • Technical Infrastructure
      • Account Abstraction with Gameshift
      • Blockchain Integration
      • Security and Anti-Cheat Measures
  • Business Development
    • Roadmap and Development Milestones
    • Team and Advisory Board
      • Core Team
      • Advisory Board
    • Legal and Compliance
    • Conclusion
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  1. Game
  2. In-Game Objectives & Rewards

Node Boxes and Airdrop System

The Node Boxes and Airdrop System add spontaneous opportunities for teams to acquire powerful items and long-term rewards, introducing high-stakes scenarios that enhance the strategic complexity of each match.

  • Node Boxes: At the end of each match, the winning team secures a Node Box containing some of the game’s most coveted rewards, including exclusive collectibles and NFTs that have unique in-game or tradeable value. These items not only serve as marks of achievement but also hold value that players can retain beyond a single match.

  • Airdrops: Randomly deployed airdrops offer a mix of immediate-use items, powerful weaponry, and unique consumables that can shift the balance in a match. Each airdrop also contains a NODE—a high-value item that becomes accessible only if the team wins the match, providing incentive for continued survival and tactical gameplay.

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Last updated 6 months ago